![]() That said, some mods are atypical and pose security threats to our games. “Classic Diablo II and its mods will continue to exist and we’re going to do our best to continue to support the mods for Diablo II: Resurrected as well. “We acknowledge that a big part of Diablo II’s longevity is the modding community and we appreciate their enthusiasm for the game,” a Blizzard rep told Kotaku via email. Released by a developer named Shalzuth on April 19, D2RModding blew the alpha build wide open, unlocking previously unplayable classes and making widespread modification of the Diablo II: Resurrected files possible for anyone looking to customise the game. Traffic reports seen by Kotaku show the project’s GitHub page receiving over 100,000 visitors in just a few days.įerib’s work hacking into Diablo II: Resurrected paved the way for several mods, the most notable being D2RModding. Ferib eventually got multiplayer working and hosted a small, private server that allowed other adventurers to join his game. After a couple of hours porting a previous World of Warcraft anti-cheat bypass he’d written - which opened the door to modifying the alpha’s code - D2ROffline was born. In a since-deleted April 12 blog post ( still readable on ) titled “Inviting Myself to The Diablo II: Resurrected Closed Alpha,” Ferib explained the process of bypassing the game’s anti-cheat system, which was made easier by the fact the alpha’s files were readily accessible on Blizzard’s servers without an invite. So I just ended up open-sourcing the project.” Unfortunately, someone leaked my tool, and before I knew it, people started exchanging my tool for money. ![]() ![]() “I ended up sharing it with a few friends and some other modders so they didn’t have to go through all the hassle I had to go through. “My tool, D2ROffline, was originally designed to just bypass integrity checks that are part of the anti-cheating to prevent patching the client,” Belgian programmer Ferib Hellscream told Kotaku. And modders obliged, producing tools shortly after the alpha went live in April that allowed users to unlock classes that weren’t playable in the early build, play the game offline without a Technical Alpha invite, play the game after the end of the testing period, and even access multiplayer via unofficial servers. One creator says Blizzard even went as far as to send a private investigator to his home to serve the warning in person.īlizzard’s “Technical Alpha” for Diablo II: Resurrected - a content-limited, invite-only, single-player experience that lasted just a few days - was practically begging to be poked, prodded, and datamined. Several mods for last month’s Diablo II: Resurrected alpha test were recently pulled offline following a wave of cease-and-desist letters. ![]()
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