![]() ![]() In case your list runs Supreme Verdict, it is an excellent card, as it can only be contained by Spell Queller. Post side, we must increase our interactions with Metallic Rebuke and increase the amount of Glass Casket. To contain our opponents' game plan, we must seek interactive hands with Portable Hole or Glass Casket to hinder our opponents' plan. Some lists also use in their sideboard Supreme Verdict, which deals with the threats.Īny version of the Spirits deck ends up being a difficult match because any version of it can get fast creatures with evasion at the same time they can counter our key cards, specially considering that some of our cards have a high cost to be cast. To play around our opponents' game plan, we must use Metallic Rebuke to protect ourselves from threats and The Antiquities War as a card advantage card. Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to. This match I consider difficult, as our opponents have plenty of interaction and discard such as Thoughtseize and Abrade, and post side some lists also use Extinction Event which exiles our Metalwork Colossus preventing them from returning, besides the deck also having threats that are difficult to deal with such as Sheoldred, the Apocalypse and Graveyard Trespasser // Graveyard Glutton. less to cast, where X is the total mana value of noncreature artifacts you control. ![]() Our archetype has the most difficulty against Aggro and Midrange decks such as MonoU Spirits and Rakdos Midrange, as they are decks that can overwhelm our plays early on - be it by countering our spells at the same time they can advance their own game plan by putting threats on board.įor those matches, it is fundamental to have initial interaction such as Portable Hole or Glass Casket and also keep hands with creatures that generate us value at the same time they contain our opponents' game plan. Another very important card in this match is Unlicensed Hearse, which might prevent the opponent's plan of using their graveyard and offer us another win condition, as it is easily creewed by an Ingenious Smith. Post side, our match gets better as we use Damping Sphere to hinder the combo plan at the same time we create artifact mana value to our own game plan. If you can, try to start with at least one copy of it in hand and artifacts to speed up your game. Post side, we must use Metallic Rebuke to protect our game plan and use The Antiquities War as a plan b to finish the game.īeing a Combo deck with little to no interaction, we can be as aggressive as possible, looking to always cast as many Metalwork Colossus as possible between turns 3 and 4 to finish the game quickly. In this match, keep in mind to cast only 2 Metalwork Colossus as we might suffer a lot against global removals such as Farewell. Specially regarding the play in which we can cast a Gilded Pinions turn 2 without suffering counters, and we still count with Brass Knuckles which need to be countered twice, as it creates a copy when being cast. This is a slower opponent, which has very few threats early game, which favors our game plan. Focusing in on the key aspects of each one, we have the one-mana spells: Portable Hole and Moonsnare Prototype.Being a deck with high-value cards on the battlefield, we can say it has favorable matchups against Control archetypes, as many decks in the format can't deal with 2/3 10/10 creatures at turns 4 and 5.īesides that, to play around board wipes, this deck still counts with some counters in its sideboard such as Metallic Rebuke and Metalwork Colossus can come back from the graveyard. ![]() The Lord of the Rings: Tales of Middle-Earthīuy on TCGplayer $2.06 Buy on Card Kingdom $2.29 view card details EnablersĮvery card in the main deck outside of the ones mentioned above are non-creature artifacts that help to enable early and free Metalwork Colossus. ![]() Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand. Metalwork Colossus costs less to cast, where X is the total mana value of noncreature artifacts you control. Alchemy: Phyrexia – Card Spoilers, Set Information, Release Date, and More Metalwork Colossus (378 - Foil)Secret Lair (R)Collector : 378.Review: Artifacts, Lands, and Multicolored. ![]()
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