![]() ![]() Though I'm not sure if any of those warrant maindeck play.Ģ. ![]() Either Last Breath/Suspension Field/Magma jet. If I was going to play another 2 drop, I'd want it to be a removal spell. Ram is a sideboard card and Fleecemane is great but suffers from the same problem the Roc did for me it doesn't feel at home in this deck. Not only is having essentially an untapped dual land amazing, but the synergy with Courser is way too powerful to shy away from. I think I'll add that.Ĩ Fetches has been fantastic. ![]() I've thought about 1 Mana Confluence and it seems smart. I recently added them to see how they played out, and immediately cut them because they didn't feel at home. Polukranos is great and I could see wanting 3. It's also fine at killing mana dorks and finishing off planeswalkers. Strike is the most effecient answer against Mantis Rider and Goblin Rablemaster two cards that are must answer threats. Let me know if anything else could use changing. I'm not asking for the answers to all of these questions, but whatever advice you can offer would be greatly appreciated.ĮDIT: Thank you all for the input! I changed the main-board thanks to some suggestions. What card(s) needs less copies in the main deck?ĭoes Nissa, Worldwaker have a home in the 75?ĭoes Purphoros, God of the Forge have a home in the 75? What card(s) needs more copies in the main deck? If no, what other removal spell(s) should be maindeck? Here's a list of 10 questions I've been asking myself about the deck: The deck is a blast to play, but I'm still learning things and trying to tweak it as best I can. This is the list I've been brewing for the last week or so. I've been trying to get back into standard and figured what better time than with the recent rotation of the format. ![]()
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